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[ SCOUT & RESCUE ]

Ember

First on scene. Eyes for everything that follows.

Ember is the fleet's compact scout. It launches the moment Watchtower confirms a detection, maps the fire before any other aircraft arrives, and supports search-and-rescue operations when minutes decide outcomes.

M1 CWM2 CCWM3 CWM4 CCWEO/IR GIMBALQUAD-ROTORSCOUT AIRFRAMEFIRST ON SCENEMAPPING & SARROTOR SPAN · DIMENSION FORTHCOMING
DWGVRD-EMB-01
VIEWPLAN
SCALENTS
STATUSREPRESENTATIVE
REPRESENTATIVE SCHEMATIC · CONFIGURATION SUBJECT TO FLIGHT TESTFLIGHT FOOTAGE · FILMING Q4 2026

Every response begins with a picture. Ember's job is to build it: reaching the fire ahead of the fleet, sweeping the scene, and streaming a live map into AD.OS so the swarm launches against reality instead of a guess.

On search-and-rescue taskings, the same speed serves a different mission: locating people, mapping safe approaches, and keeping the picture current for the crews moving in.

Ember carries no suppressant. It carries certainty, and hands it to Cinder and Vulcan.

Capabilities

01

First launch

Smallest, fastest airframe in the fleet, designed to be airborne first on every confirmed detection.

02

Fire mapping

Live perimeter and behavior mapping streamed into the AD.OS common operating picture before the fleet commits.

03

Search & rescue

Scene assessment and person-location support for rescue operations in terrain and structures.

04

Persistent overwatch

Stays on station as the swarm works: the operator's continuous eyes over the incident.

Specifications

Data plate · Veridis Defense

VRD-EMB-01

Role
Scout · Search & rescue
[DESIGN]
Airframe class
Compact multirotor
[DESIGN]
Endurance
Specification forthcoming at flight test
[PENDING]
Sensor payload
Specification forthcoming at flight test
[PENDING]

[ IN THE SYSTEM ]

Ember is the first move in every AD.OS response: Watchtower detects, Ember confirms and maps, and the swarm allocates itself against Ember's live picture, peer-to-peer, no central controller.