[ SCOUT & RESCUE ]
Ember
First on scene. Eyes for everything that follows.
Ember is the fleet's compact scout. It launches the moment Watchtower confirms a detection, maps the fire before any other aircraft arrives, and supports search-and-rescue operations when minutes decide outcomes.
Every response begins with a picture. Ember's job is to build it: reaching the fire ahead of the fleet, sweeping the scene, and streaming a live map into AD.OS so the swarm launches against reality instead of a guess.
On search-and-rescue taskings, the same speed serves a different mission: locating people, mapping safe approaches, and keeping the picture current for the crews moving in.
Ember carries no suppressant. It carries certainty, and hands it to Cinder and Vulcan.
Capabilities
01
First launch
Smallest, fastest airframe in the fleet, designed to be airborne first on every confirmed detection.
02
Fire mapping
Live perimeter and behavior mapping streamed into the AD.OS common operating picture before the fleet commits.
03
Search & rescue
Scene assessment and person-location support for rescue operations in terrain and structures.
04
Persistent overwatch
Stays on station as the swarm works: the operator's continuous eyes over the incident.
Specifications
Data plate · Veridis Defense
VRD-EMB-01
- Role
- Scout · Search & rescue
- [DESIGN]
- Airframe class
- Compact multirotor
- [DESIGN]
- Endurance
- Specification forthcoming at flight test
- [PENDING]
- Sensor payload
- Specification forthcoming at flight test
- [PENDING]
[ IN THE SYSTEM ]
Ember is the first move in every AD.OS response: Watchtower detects, Ember confirms and maps, and the swarm allocates itself against Ember's live picture, peer-to-peer, no central controller.